![]() Come visit us at and say Hi, check for updates on the Modifieds, and see what we are doing till the Modifieds are released. Any drivers or teams that would like their wraps in-game need to have their wrap designers contact us at our website or my email so we can let them know what files we will need to wrap the templates and save someone from having to try to make a replica of your cars.Īs soon as we get the suspension models finished I will post 3Dmax renders and in-game shots of the suspension. We are still shooting for a late 2010 public beta release along with the 3 chassis templates and a painters kit and an early 2011 full release. We are focusing on the OnLine Racing Physics for now, contacting potential Sponsors for OHM Series and contacting North East Modifed Sanctioning bodies to release the Modifieds as the Official "BLANK" North East Modified, and we are also planing our conversion to rFactor 2 when released. Iam sorry to say that we have no plans at this time to program the OffLine AI. At this time we are hard at work with tire wear and grip files. Its Race Day in the Finger Lakes region of New York as the Bob Hilbert Sportswear Short Track Super Series (STSS) Fueled By Sunoco heads to Outlaw Speedway. Big Fin Sail Panel physics have not been started yet but will take very little time to make the upgrade physics for the sails. The Physics for the Big Blocks are 95%, 358's are 95% and the Sportsman are about 75% finished. Our modeler is a perfectionist and will not release anything that isn't 100% perfect with low poly counts with high quality textures. We are still working on the suspension model textures, which is taking longer than we have planed. I have been holding off on posting updates till we had something good to show. Iam very happy to see that people are looking forward to the Open Header Motorsports North East Modifieds. I have everything else up to the Billy Pauch skin downloaded. Smith, Currier, McCreadie #4, Pauch Jr, Jamie Mills, and Shingledecker. Still 8 skins on there that are still checked out that i have not yet downloaded (Sheppard, M. I must have been downloading them as you were posting them for download. Just wanted to add that i was able to download some of the skins before they "checked out". ![]() I did not realize as many people still play this as old as it is. Again thank you for all your hard work and dedication to the DTR2 community. Not expecting you to make all of these, whatever you have i will use. #88c, Chris Schultz, Kenny Tremont, Keith Flach, Donnie Correlis, Randy/Roger Chrysler, Jeremy Markle. rFactor 2 is known for its massive variety of tracks. Not so much priority but if you plan on making them i can use are. Some of the high priority skins still needed are the Jimmy Phelps 98H, Dale Planck 77x, Lance Willix, Vic Coffey, Billy Decker, Pat Ward, Ryan Phelps and Frank Cozze. I am hoping to have the 2010 Series series completed in 2 or 3 weeks. Have a good time at the world finals, i will be watching on tv. I know you spent a lot of time painting these. ![]() Can not believe that you made all of these. You'll test your dirt track skills at 30 tracks ranging in configuration from Figure 8s to Ovals.ĭirt Track Racing offers quick races and a career mode where you begin with a $1,000 budget, stock models, earn money and points, invest in upgrades and gain sponsorships (logos) as you strive for the pinnacle of DTR success, the professional late model series.īuild your Dirt Track Racing fame by capturing championship points from grass roots local competition to nationals as you fight and claw your way up through a dozen progressively more prestigious and difficult competitive events.The skins are looking good. You can choose from 18 cars in three specific classes and two modes of racing are available: arcade or full simulation. Game options include an adjustable skill level based on advanced car physics for novice racers through expert level. Specific car modifications include car tuning (wheel offset and size, brake strength, tire compound, toe adjustments, pressure and steering lock), suspension tuning (damping, spring strength), drive train tuning (gear ratio, final drive), chassis tuning (weight distribution) and upgrades such as engine specs, performance, exhaust systems, carburetor and more.Įnvironmental effects of dirt track racing include dust, skidding and realistic damage along with fully configurable car components such as tires, springs, differential and transmissions. Multi-player action for up to ten players is supported via LAN or Internet. ![]()
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